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Interlinked

Overview

A game developed in Unity for the CSCI-526 Game Development class. I was in charge of developing the overall game's visual direction, as well as enemy prototyping and bug-fixing.

Playable link here: 

Unity WebGL Player | CSCI526 - Project

Gameplay

Gameplay Demo of the game. This video will be updated as time passes once we finish up development. 

Visual Design

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Concept art I did very early on to establish the overall aesthetic of the game once the core gameplay was established.

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Here you can see early concept art of the AI and their move-sets. This was done in a meeting, and included some technical diagrams on the side for how to get these AI implemented. 

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