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Interlinked
Overview
A game developed in Unity for the CSCI-526 Game Development class. I was in charge of developing the overall game's visual direction, as well as enemy prototyping and bug-fixing.
Playable link here:
Gameplay
Gameplay Demo of the game. This video will be updated as time passes once we finish up development.
Visual Design

Concept art I did very early on to establish the overall aesthetic of the game once the core gameplay was established.




Here you can see early concept art of the AI and their move-sets. This was done in a meeting, and included some technical diagrams on the side for how to get these AI implemented.
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