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Beat-Dash

Overview

A mock-game project from UCSC Games. I was changed to creating character designs for a rhythm-based game in under 2 weeks. I had to make the designs look fluid but easily recognizable while in motion. 

Mock Game Still

A still for how the game might look had it been fully developed.

A mock still of what the game would have looked like. I wanted to have the UI bounce with the music. 

Character Designs

Various characters ment for the mock-game

Many of these designs were made to create clear personality differences between the three main characters. Umami and Equalizer were meant to be character foils, where Treble being Equalizers pet more so acted as a "middle man". 

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